Home > App, App Store, Apple, Game Salad, Games, iphone, ipod, News, retro, sci-fi, science, shmup, space > Singularity Drive: Prologue – What we love about our own game!

Singularity Drive: Prologue – What we love about our own game!

October 16, 2009

It’s cheeky, we know, but there are a few things that might not be particularly obvious that we wanted to share with you about Singularity Drive: Prologue.

We hope you don’t mind this little bit of self indulgence!

1. The controls – too many times, the controls are a barrier to enjoying a great game. Feedback we’ve got from our customers tells us that we’ve got the controls pretty much spot on. We will be trying to improve on them however in future updates.

2. There’s strategy involved – managing your Quantum Energy, and using your Time and Singularity Bombs to good effect requires a little strategy. Granted, it’s not much, but we feel it adds another layer to the standard ‘Avoid ’em up’ formula!

3. You can change time! – Get your ship to the year 2097 in the story mode, and the story is changed slightly to reflect your success.

4. Pilgrims – Pilgrims are alternate universe versions of yourself that need to be picked up. Sometimes, though, you have to sacrifice them to a Singularity Bomb. We love the concept of killing yourself to stay alive!

5. It’s strangely addictive – According to our customers, it’s quite a compelling little game! Thanks!

6. Influences – there’s a plethora of personal stuff in there might go over people’s heads a bit.

  • You have to go forward 500 years to the future, a reference to Buck Rogers, which we loved as kids!
  • Pilgrims are ‘unstuck in time’ – a reference to the classic novel Slaughterhouse 5.
  • The scream of a Pilgrim falling into a black hole is the classic ‘Wilhelm’ scream from the movies.
  • The sudden silence when you’re killed is inspired by David Lynch’s film Eraserhead.
  • The whole ‘putting right what once went wrong’ theme from Quantum Leap.

Anyway, we hope you enjoy the game, and we’d like to take this opportunity to thank all those that have bought it, and for all the feedback we’ve received. We’ll be updating the game as soon as we can to improve your playing experience!

There’s a lot more to come!

You can contact us at quantumshepinfo@gmail.com

%d bloggers like this: